Although the exact method may vary, it is possible to generate 3D landscapes from virtually any source of information. The final result can be as detailed or as specific as you desire, and can cover a wide variety of data sources. This can range from metropolitan skylines, archeological sites, golf courses, agricultural land, park areas and mountain ranges.

In this example, we're working from a scanned image of a section of the Rocky Mountain trench.

Step 1. Data collection

Whether we're working from a base map, airphoto, or collecting data directly from the field, the first step is to aquire the data both accurately and efficiently. In this example, the acurracy of the digital map is largely dependent on the quality of the paper map available. However, computerized image enhancement techniques can improve the quality of the original map.

Step 2. Digitization

Once the data are collected, we have to translate it into digital information for computer processing.

Step 3. 3D Rendering

Once digitized, the data must be converted into a format suitable for 3D visualization. Depending on your needs, detail on the final model can range from general elevation trends to highly accurate surface models. In this example, we've added clouds, mist, water, surface colour and some vertical exaggeration to make the landscape look complete.

Step 4. Post production

Once the model is rendered, there are a variety of viewing options. We can create navigatable environments, animated fly-throughs, and still images from virtually any angle.